Another great game from Triberus-TV Enterprises...
For 2 players; Ages 8+1. The Object of the GameTwo players cooperate to play eight stages based on popular TV game shows, winning a share of up to one million dollars.
2. Setting Up the GameThe first seven stages are randomly assigned one of twelve games. Then the deck of stages and dollar amounts are shuffled. For these seven stages, the team does not know what they stand to win until they complete the stage. The duo is given $1,000 to share between them, until one player is eliminated.
3. Bringing the Game to LifeThe team’s primary objective is to turn their guaranteed $1,000 into $1,000,000. The first seven stages are accumulative, and so for each game successfully completed, each amount is added to the Team Bank, which is shared between the two. Or one. A total of $941,000 is available, which can be split to $470,500 apiece.
One of the two players is randomly selected to play the first game, and the blueprint is read out to him. After the first stage, the team can make a decision on whether to play or stop and keep the cash they have. However, they do have three Skips, which will be explained shortly.
4. GamesThere are twelve games which can represent each of the seven stages.
• CatchphraseThere is a 5×5 board of 25 lettered squares. The player selects one and attempts to work out the pictured catchphrase behind it. To win, he makes his way from the left-hand side of the board to the right, making adjoining moves, and passing through the M square. He has three ‘lives’; if he incorrectly answers a catchphrase, he loses one and play passes to the other player, the square would be blocked and he will have to find an alternative path.
• 1 vs. 100Well, 10. The contestant is given a question with three possible answers. After answering a question correctly, any person in the 10-person mob who failed to answer the question correctly is eliminated from play. If after any correct answer the entire mob has been eliminated, the contestant wins the money. If a question is incorrectly answered, the player is eliminated, the dollar value is not added to the Bank, and play continues with the remaining player.
• GreedThe question has eight possible answers, four of which are correct and the rest incorrect. The player is given 30 seconds to think about his choices, and then 10 seconds to read them off. If four answers are not given within the time limit – or if any of the answers are wrong – the player is knocked out.
• Are You Smarter Than A 5th Grader?The question is in a subject taken from textbooks for first through fifth grade students. Free-response. And, just to raise the stakes, if the player gets it wrong, they must face the camera and declare "I am not smarter than a 5th grader!"
• Don’t Forget the Lyrics!The contestant is provided with a song name and is told how many missing words they will have to provide. The band starts to play the song and the lyrics are displayed on large monitors in front of the contestant, and at some point, the lyrics are shown as blank spaces and the music stops. The contestant then fills in those blank spaces.
• Who Wants To Be A Millionaire?Simple – answer a question with four alternate answers!!
• Deal or No Deal/Powerball Instant MillionaireA cross between two game shows. Inside each of five cases are four dollar signs and one X. The player selects each one of the cases. Revealing all of the dollar signs before revealing an X wins the stage. If an X is uncovered, the player is eliminated.
• Power of 10The player is faced with a question and must place a range on a scale from 0% to 100% that they believe includes the correct answer. They must come within a range of 10% of the answer to qualify.
• Jeopardy!Five categories are announced, each with a column of five trivia clues (phrased in answer form). The player selects the first clue from anywhere on the game board, and the selected clue is revealed. The host then reads the clue, after which the player must then respond in the form of a question. A correct response earns the opportunity to select the next clue from the board. An incorrect response or a failure to respond within a 5-second time limit deducts a 'life' from the player and gives the opponent the opportunity to ring in and respond. If none of the contestants give a correct response, the host reads the correct response and the contestant who has most recently given a correct response to a previous clue chooses the next clue. This goes on until a row or column of the board is completed.
• BlockbustersThis game is played using a 5×4 grid of hexagons. On each hexagon is a letter representing the first letter in the correct answer to the question in play. The game starts with a letter that was chosen at random. When the player gives a correct answer, the hexagon would light up. If a player answered incorrectly, he loses one ‘life’ and play passes to the other player, the square would be blocked and he will have to find an alternative path.
• PasswordThe computer must get the player to submit five given passwords. For each word, the computer may give a maximum of three clues. Words can be passed on to the other player. However, failure to complete a password knocks them out.
• Wheel of FortuneIt’s a game of hangman! A word puzzle, with blank spaces representing the letters in the puzzle, is presented with an appropriate category. The player must guess each letter that he believes is in the puzzle. If he gives a letter not in the puzzle, he loses one ‘life’ and play passes to the other opponent, and vice-versa.
5. Winning and LosingIf the player wins a game, the stage’s corresponding dollar amount is revealed, and goes into the Team Bank, which is split between the two players, assuming one of them has not been eliminated.
If the player loses a game, he is out of the game, and the remaining opponent takes the entire Bank for himself, adding onto it accordingly.
6. SkipsThe duo has three Skips. After they have seen the game they will play, they have the option to bypass it, because he is unsure of the outcome. Please note that, if the team does skip a game, the cash from that stage does NOT go into the Bank. This also applies for lost games.
Please note that Skips, if there are any left, are revoked for the penultimate and final games.
7. ExitingIf the team has no Skips left and they are unsure of the next game, they may choose to stop and take the winnings they have up to that point. If there are still two players, the cash is split evenly between them.
8. The Million Dollar GameFor this final game the buyout changes to an individual. Each player secretly selects to either quit with his share of the team's collective winnings or play the game. But once that decision is made, the player(s) cannot back out of play!
• Dream House/Play For A BillionThe contestant(s) must correctly guess the six-number combination. Each row of numbers has three possibilities. One player selects one of six tiles. Whatever number is on the tile is how many numbers are removed from the board. Five chances with two buttons for each are given. Each green button eliminates one more incorrect number.
After this, the player(s) enter their combination and pres the time-release bar. Once entered, it cannot be altered.
The Player’s Number appears in the bottom row, and the Winning Number appears one digit at a time. If the combination is correct, the game is over – you’ve won the $1,000,000! Otherwise, the correct combination is revealed and the player(s) fall back down to $1,000.
9. The Income from the OutcomeThe game is obviously won when the team wins the million dollars. However, if they are knocked out, a player still leaves with a consolation prize of $1,000.